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Vengeance Demon Hunter

Tank specialisation · Tier C in Mythic+, 0.1% of the sample

PvE GuideRaid logs, Mythic+ players and PvE buildsACTIVEPvP GuideRated ladder talents, gear stats and builds

Opener

The order abilities first landed across 4 top-parsing pulls, with the median time into the fight. The percentage is how many of those parses used the ability at all — a step at 100% is the opener, one at 60% is a choice some players make.

  1. 1Torment+0.1s75%
  2. 2Fiery Brand+0.6s75%
  3. 3Immolation Aura+1.8s100%
  4. 4
Light's Potential
+2.3s
50%
  • 5Sigil of Spite+2.6s50%
  • 6Felblade+2.8s50%
  • 7Demon Spikes+2.9s100%
  • 8Soul Fragment+3s100%
  • 9Fracture+3.3s75%
  • What follows what

    What was pressed next, counted over every observed pair. This is the closest a log gets to a priority list — but it describes behaviour, not a rule: a player casting Execute because it lit up looks the same here as one following a plan.

    • Soul Fragment84 casts→Soul Fragment34%Fracture20%Soul Cleave14%
    • Fracture26 casts→Fracture100%
    • Fracture26 casts→Fracture76%Soul Fragment20%Demon Spikes4%
    • Fracture24 casts→Soul Fragment83%Metamorphosis9%
    • Soul Cleave17 casts→Soul Fragment47%Fracture18%Metamorphosis12%
    • Demon Spikes11 casts→Fracture50%Soul Fragment40%Glide10%

    Ability usage

    Casts per minute across 10 top-parsing kills in The Venomous Abyss. Per minute rather than totals, so a long fight does not read as a heavily used ability.

    Single target

    2 fights where almost all damage went to the boss

    1. 1Fracture17.5per min
    2. 2Soul Cleave16.5per min
    3. 3Demon Spikes7.2per min
    4. 4Immolation Aura4.9per min
    5. 5Spirit Bomb3.9per min

    Multi-target

    5 fights with substantial add damage

    1. 1Fracture17.5per min
    2. 2Soul Cleave17.3per min
    3. 3Demon Spikes6.9per min
    4. 4Immolation Aura

    Fights are sorted by how much damage landed on boss units rather than by a hand-kept list of which encounter is the AoE one, so the split stays right after a retune. Fights in between are left out of both columns.

    Updated 30/08/2026. These are observed casts, not a recommended priority — the order reflects how often an ability came up, which is not the same as when to press it.

    Secondary stats

    Secondary stat split across the 9 best-geared synced characters. Averaged per player, so one heavily geared character cannot define the answer for everyone.

    • Versatility30.3%676 avg
    • Haste27.3%691 avg
    • Mastery23.8%537 avg
    • Critical Strike18.6%468 avg

    What PvE players are playing

    Only 9 synced characters play this specialisation so far, which is too few to report pick rates from.

    A percentage drawn from a handful of players is noise wearing the costume of data, and a reader cannot tell the difference. This fills in as the background sync works through the ladder.

    Learn the spec

    This page measures what players do. For rotation, stat priority and matchup play, these are the references.

    • WowheadpveRotation, stat priority, gear and consumables. The most complete free PvE reference.
    • Icy VeinspveRotation walkthroughs and talent reasoning, written for players learning a spec.
    • Raider.IOpveMythic+ routes, affix planning and dungeon-by-dungeon breakdowns.

    Other Demon Hunter specs

    • Havoc
    • Devourer
    5.1per min
  • 5Spirit Bomb4.1per min