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Protection Warrior

Tank specialisation · Tier C in Mythic+, 0.2% of the sample

PvE GuideRaid logs, Mythic+ players and PvE buildsACTIVEPvP GuideRated ladder talents, gear stats and builds

Opener

The order abilities first landed across 4 top-parsing pulls, with the median time into the fight. The percentage is how many of those parses used the ability at all — a step at 100% is the opener, one at 60% is a choice some players make.

  1. 1Taunt+0.3s50%
  2. 2Shield Charge+0.6s50%
  3. 3Light's Potential+1s75%
4
Avatar
+1.7s
100%
  • 5Thunder Blast+1.8s100%
  • 6Shield Block+2s100%
  • 7Shield Slam+2.6s100%
  • 8Demoralizing Shout+2.9s100%
  • What follows what

    What was pressed next, counted over every observed pair. This is the closest a log gets to a priority list — but it describes behaviour, not a rule: a player casting Execute because it lit up looks the same here as one following a plan.

    • Shield Slam51 casts→Ignore Pain26%Shield Block16%Thunder Blast16%
    • Ignore Pain35 casts→Shield Slam27%Thunder Clap24%Thunder Blast12%
    • Revenge32 casts→Shield Slam26%Thunder Clap23%Ignore Pain16%
    • Thunder Blast27 casts→Revenge33%Shield Slam30%Ignore Pain22%
    • Thunder Clap26 casts→Revenge35%Ignore Pain23%Shield Slam19%
    • Shield Block19 casts→Thunder Blast42%Revenge16%Shield Slam16%

    Ability usage

    Casts per minute across 12 top-parsing kills in The Venomous Abyss. Per minute rather than totals, so a long fight does not read as a heavily used ability.

    Single target

    3 fights where almost all damage went to the boss

    1. 1Shield Slam16.6per min
    2. 2Thunder Clap15.0per min
    3. 3Revenge14.4per min
    4. 4Ignore Pain10.5per min
    5. 5Shield Block4.0per min
    6. 6Execute2.1per min

    Multi-target

    5 fights with substantial add damage

    1. 1Shield Slam16.5per min
    2. 2Thunder Clap14.6per min
    3. 3Revenge12.7per min
    4. 4Ignore Pain

    Fights are sorted by how much damage landed on boss units rather than by a hand-kept list of which encounter is the AoE one, so the split stays right after a retune. Fights in between are left out of both columns.

    Updated 30/08/2026. These are observed casts, not a recommended priority — the order reflects how often an ability came up, which is not the same as when to press it.

    Secondary stats

    Secondary stat split across the 20 best-geared synced characters. Averaged per player, so one heavily geared character cannot define the answer for everyone.

    • Versatility35.1%775 avg
    • Haste30.5%713 avg
    • Mastery17.2%405 avg
    • Critical Strike17.2%421 avg

    What PvE players are playing

    Only 20 synced characters play this specialisation so far, which is too few to report pick rates from.

    A percentage drawn from a handful of players is noise wearing the costume of data, and a reader cannot tell the difference. This fills in as the background sync works through the ladder.

    Learn the spec

    This page measures what players do. For rotation, stat priority and matchup play, these are the references.

    • WowheadpveRotation, stat priority, gear and consumables. The most complete free PvE reference.
    • Icy VeinspveRotation walkthroughs and talent reasoning, written for players learning a spec.
    • Raider.IOpveMythic+ routes, affix planning and dungeon-by-dungeon breakdowns.

    Other Warrior specs

    • Arms
    • Fury
    11.5per min
  • 5Shield Block4.3per min
  • 6Execute1.2per min